So, recently I have been playing skywars, and, I don't find it the same as what I used to, I don't know why, but here are some ideas! 1. Chest refils: So, you spawn and get your normal items like a sword and some blocks, but, if you use all your blocks, what do you do? You are stuck. So say after 1 and a half minutes of the game, there is a refil on the chests. Where you get BETTER things, better armour and weapons. 2. A timer: Sometimes on skywars, people just sky base, and when you build up to get them, they snowball you off, until you run out of blocks! Number 1 could fix this, but it would be cool to see a timer added so that if someone hides the whole game, it is a tie/draw instead of someone having to quit because they can not find the other person anywhere. This happens to me quite often. Thanks for reading these suggestions, and I hope they are implemented!
If you're gonna implement these ideas then don't forget tha tcurrently the chests are set to get destroyed when you close them again and all the loot gets dropped on the floor. And if you break the chests without opening them and place it back down then the chests get cleared so you can't get any of the stuff. And also you'd need to consider whether play crafted chests get refilled too. Just a few reminders so that the ideas don't get implemented and clash with the deleting chest system :3 Oh and you may wanna fix the glitch where if someone leaves the game then whoever is left gets stuck in the map. And there's always the other Skywars glitches to fix...
thanks ill add that to the list too also, what glitches also all that stuff you said about chest is pretty obvious and would be taken care of.
Sometimes when people do /sw leave and Its only 2 players left In the game, they stay In the match and don't get the win/points.
Just making sure Well apart from the glitch already mentioned by myself and Bolt where if there's 2 players left and one leaves then the other doesn't get sent back to the lobby, there's the ones I mentioned on your thread... Sometimes when a player joins and gets sent to the start point, the game sometimes glitches and they get sent to another glass container and the game counts it as a new player joining the game, despite it just being the same player. May be a glitch or not, idk, I've seen people I've hit with projectiles or with a weapon not get knocked back (not taken down any names) May also be a glitch or not, I've knocked people off into the void and they lag or something and end up back where they were before they fell. (again, no names) There seems to be a clash between 1.8 and 1.9. People playing on 1.9 seem to experience lag when interacting with other players (i.e. taking damage when they're nowhere near the other person) and so are more likely to rage and call hacks. The scoreboard displays people's original IGNs. My original IGN was Finalninjadog1 but when I migrated my account and changed it to Finalninjadog (I don't like numbers/random symbols in my names so I try and be original), and am on all 3 scoreboards on skywars, but it displays my old IGN, and it doesn't even have my current skin's face. Not to mention the occasional block lag, where you're building to another island and the block you just placed and are standing on doesn't register properly so you end up falling (doesn't matter how many people are in the game, whether anyone's dead already etc).