Now I know a lot of people like kit blitz because its a way of luring campers/runners so it makes them easier to kill but /kit blitz is a problem in some cases. I.e. Kit blitz allows people to stand on the edge and then lure people off as the other falls and when the person in blitz dies, it starts to take them to spawn meaning the ncp will kick you while your in mid air because it will think your flying. Also, on some maps, there are ladders where people stand at the top with blitz and they tag someone and then that person tagged gets glitches on the ladder. Then he gets kicked by the ncp or they get killed easy. There must be a way to prevent this from happening because being a hater of it myself, I know a lot of others also hate it too. So I'm doing it on everyone's behalf. What I think can be done: Have walls around the maps so the void is inaccessible. Have /kit blitz removed Make it a rule where you can't glitch or use the void to either kill them or get them kicked. Now the enderman is 1 of my favourite kits because its just op. But this also has issues due to safe-zoning and warping. I.e. I am running away from someone and I spam the enderpearls to prevent them getting to me (yes generally annoying) and then once im out of combat I can either enderpearl out of range or enderpearl to a different map (which on certain maps is possible) and also it is used a lot for camping which in general is annoying. It also allows people to exploit the maps. Secondly people will start fighting and since they haven't refilled, they run out of pots really quickly which then they will run to where the spawn is and though an enderpearl into the safezone once they are out of combat. What I think can be done: Reduce the amount of enderpearls. Have /kit enderman removed (which honestly I don't want) Have safe-zoning and warping have a harsher punishment to encourage people to stop. Thank you ~Lordnelson12
Blitz is perfect the way it is, just maybe needs better armor Also lets not copy the same arguements of: http://www.squadcraft.net/threads/kit-blitz-we-need-your-opinion.19349/
no there is a simple way to fix blitz and enderman people can only be hooked for a duration of 5seconds enderpearls cannot land or be thrown in safezones also make the maps not have areas accessible outside of the actual pvp area
Its perfect cus you made it right? Its not perfect at all using the void to kick players or to kill them is weal
So it's good to note that there is a legitimate problem with the blitz kit kicking people....... but that's kind of about it. I think it's cool to be able to use the kit blitz to throw people into the void, and tons of maps dont even have void, and even if someone throws you into the void, or if your throw someone into the void, it takes skill patience and effort to get that accomplished, so it's balanced in that way, and i dont think you even get the kill, gravity gets the kill so you arent even rewarded. Furthermore if you did this with blitz, you would eventually get bored and stop, so again, throwing people into the void with kit blitz does not seem like an issue to me. now onto the enderman. I want people with enderman to teleport around in combat, thats the whole point of enterman. Maybe instead we could have it so you can right click your sword every 5 seconds to teleport 5 or 10 blocks forward. as for warping and logging in combat, I guess we should require people to stand still for 5 seconds before logging out of warping whenever there are players within 30 block radius of you. This stops combat loggers, warping, kit refilling. We probably need to rewrite the squadkits plugin for this and modify or have an api for essentials.
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