so as some of you guys might now minecraft and mojang are right now being sold to microsoft as they have written on their website. what do you guys think of this is it good or bad? personally i think its a meh i do not know if this will effect minecraft or just say that microsoft are the owners and let the game stay the same. the man in charge of the whole xbox comunity has been interveiwed here http://news.xbox.com/2014/09/games-minecraft-to-join-microsoft
He earns 4 million when he sleeps at night x.x Thats more than some actors make in a couple of months.
There are Ups and Downs. Ups: Eula will be removed. Microsoft has plenty of experience on knowing how to run an online community Microsoft makes a lot more money than Mojang, so they'll be able to fulfill our needs for Minecraft. Minecraft will gain more popularity. Downs: Microsoft owns the Xbox, and there are bad reviews for it. With all the new features for the Xbox One, they could do the sake for Minecraft and it could get out of hand.
This is mostly correct, but I have a few things to add. Microsoft has their own EULAs plus a TOS for games. So, yes, the EULA is going away, but will be replaced by something written by someone who knows a lot more about the legal world. I do not think Minecraft can gain more popularity at this point. Everyone and their mother knows what Minecraft is. It is the highest selling XBLA game of all time, and top selling game for Apple devices in 2013. It is the second best selling video game, ever, surpassing addiction games like Halo, Call of Duty, and even Nintendo favorites like Smash Brothers. It joins the ranks of Resident Evil in having a major movie announced. The only thing Microsoft can hope for at this point is to make it sell Windows Phone devices, or more sales overall, or worse, monetize it. Of course there's bad reviews for the Xbox. There's also bad reviews for the PS4, which has a noticeable lead on the Xbone in sales, or the Wii U, which is an abysmal failure. One of the key points people miss is that Microsoft is extremely pro-modding, from Windows to Visual Studio, to games like Age of Empires. Everything released by Microsoft in the past decade has been built with modding support, from the get-go, not an afterthought like a mod API. They are professional software developers who have trained and learned over decades, not some hobbyists that accidentally gained popularity. They push weekly updates in their products to fix bugs, adjust UI issues, etc. These are not the kids who can't figure out lighting, mobs going through fences, and boats. These are the adults that have their software on almost every personal computer on the planet, and on a huge chunk of enterprise networks. It is my personal opinion that this will be the greatest thing to happen to Minecraft. I say this as someone who has contributed patches to FreeBSD, reported quirky bugs in GCC, and uses Linux almost exclusively on his desktop systems.
Haha, the awesome thing is that the EULA will probably get even 'worse' for those of you who think it is currently bad.
I actually believe it will get better. Microsoft knows how to make money, and that means knowing when to give a little breathing room. You can sell use of a Windows install. You can rent out your Xbox or its games. You can sell games you've written on their OS or with their developer environment. You can even sell addons. None of this is permitted with the Mojang EULA.
I'm fairly sure the recent additions to the EULA that most of the people in this thread dislike, such as no pay-to-win etc. are going to stay, maybe even actually be enforced.
Recent additions? The latest version of the EULA has been around since December. No pay-to-win. No asking for donations. No having a donate link at all. No selling plugins. No paid development. It bans all forms of income, except for Youtube videos. They changed that right around when they started opening up Realms sales.
Can't be bothered to word what I am saying correctly (midnight on a college night). But I mean that Microsoft will probably enforce the EULA, instead of what indie Mojang did. So instead of people feeling a little butthurt, and then continuing to donate hundreds of dollars due to 'loopholes' and a lazy Mojang, the servers doing such things will actually have to stop, with prospect of legal action if they don't.
I think Microsoft will actually change the EULA to be more friendly to modders, which may result in abusive servers taking advantage. I'm not going to go into the details of it, but the EULA as it exists will not ever be enforced in a court.
The person who stated that must not have played any PC games created or released by Microsoft. Age of Empires, Fable, State of Decay, all support mods. Even Halo: Spartan Assault comes with a basic modding tool written by Microsoft, to help modders. Modding things, customizing, is one thing Microsoft supports in seemingly every little thing they release.
I'll be completely honest... I played roblox everyday before I got minecraft to the point where I had over 20000 kills on one game...
I believe we need to notify Collins dictionary to put in a new meaning for the words; 'no life' But really, wow... ._.
riot games have a more competitive scene which means they can have more staff but minecraft never really got to the point where you could make a pro scene getting famous on minecraft was more if you had a youtube channel or was owner or staff of a big server.
Well 2.5 billion isn't a lot considering that Microsoft makes an average of $50,000 in profit every 60 seconds You don't need to do the math to find out that's a lot of money