how did sg die?

Discussion in 'General chat' started by surgetheurge, May 8, 2015.

  1. surgetheurge

    surgetheurge Urges of Surge Admin

    So the old sg was really fun. There was 20 maps, the server had really good performance, there would always be a hundred people and it would be very fast and fun games. But it had problems. There was a solid limit to how many players can play. Also the maps would get griefed. It was very hard to add new maps, as all maps were on a single world and the entire world needed to be altered to add a new map. This made adding maps a very long and tedious process. I put a lot of my time and developers time into making a newsg, a superior sg that would be able to use whole server networks and host thousands of people. I guess there were a lot of bugs, and the dev did go awol towards the end. Most of the bugs were fixed, but the system needs work. However it might be too late. SG now constantly has 0 people. I wonder if it would have been better to just keep the old system. Maybe there was some appeal to it that many people had that I don't know about. Maybe because it was extremely simple, or maybe because they have grown used to that system. I don't exactly know and I wanted to ask what happened. Not but a month ago there would be a dozen people on having 5 player games in the middle of the night, now it's just empty.
    So what do you think happened to sg?
     
    o2o likes this.
  2. Maxxy

    Maxxy •Ex-Devil•

    There would be hundreds of people when the old spawn was in place. You gotta stick to the tradition, also I barely can find any chests when I play a game.
     
    Apollo11MC likes this.
  3. surgetheurge

    surgetheurge Urges of Surge Admin

    o2o likes this.
  4. o2o

    o2o Call me buttface.

    Great choice, lets hope for the best ;3
     
  5. surgetheurge

    surgetheurge Urges of Surge Admin

    disabled sg1 to sg9 for now. As they are the arenas without drops.
     
    o2o likes this.
  6. surgetheurge

    surgetheurge Urges of Surge Admin

    o2o likes this.
     
    o2o likes this.
  7. o2o

    o2o Call me buttface.

    xD ofc.
     
  8. Bolt_The_Man

    Bolt_The_Man Skywars Addict Staff Member Mod

    I'm going to make a new map :D
     
  9. Lostvayne

    Lostvayne I'll dance alone tonight Staff Member Mod

    The old spawn was a classic and the fact that wins are not announced probably has something to do with it. And the old sg was really easy to play. Bringing back the good qualities of the old sg would probably attract a higher player count.
     
  10. Bolt_The_Man

    Bolt_The_Man Skywars Addict Staff Member Mod

    Agreed
     
  11. legomaster1440

    legomaster1440 why did you hit me with ur eggs?

    If possible surge, add a point system to SG. Its not much but would bring popularity back. Maybe even leader boards!!.
     
  12. AjainWazHere

    AjainWazHere Recovering CS:GO Addict

    I remember back on old squad, the SG spawn was in the hub. So many people played it because there was a fly glitch. There was also a glitch that let you keep items after death match. That's what got me hooked on playing SG xD
     
    cool likes this.
  13. PukingRainbowz

    PukingRainbowz New Member

    or like the people with the most wins system thingy mijigie
     
  14. mordikia

    mordikia Kill_That_Bunny

    So.. No mods play there, Tons of hackers, Everyone lost there ranks, No new maps and No SG Youtubers.
     
  15. AjainWazHere

    AjainWazHere Recovering CS:GO Addict

    You ain't OG shut up xD
     
  16. EA_Sharks

    EA_Sharks New Member

    What does that have to do with anything?
     
  17. AjainWazHere

    AjainWazHere Recovering CS:GO Addict

    Yes































    Randomness
     
  18. Treduude

    Treduude New Member

    In general I used to always think of SG as a lower quality compared to others servers sg.
     
  19. UntamedFTW

    UntamedFTW UntamedTNT < Strafeless

    As an SG players from the past, not that long , I know how it was before. We can all say, it has gotten extremely boring and unpopular compared to our newer minigames. This may have occured by the lack of excitement present SG brings to the table. Back then, all the arenas, they were just fun to play on, but present arenas just aren't as exciting. Also, if you win, well who knows you won? There used to be a chat notification saying ,"Blah has won the Survival Games on Arena blah." I mean it just felt like you climbed Mount Everest, especially since everyone on SG knew. Lastly, the hub has greatly affected the outcome. What's the SG hub now? A simple pink dome... nothing exciting. The old SG hub just felt more intriguing, even though it wasn't so big, you just felt good there including the mini parkour to get to the top of the warp signs and the surprisingly amusing waterfall. So basically, if you want SG to get back it's popularity, pretty sure we need the old SG back.
     
    legomaster1440 likes this.
  20. PukingRainbowz

    PukingRainbowz New Member

    I'll play sg more often, then.
     
  21. Goldchamber

    Goldchamber Gold4Owner

    I remember the old days when SG was popular. I remember enjoying it way back at 2013. Now, look at the SG we all loved. SG is starting to become a ghosttown. It's so depressing to see popular minigames drastically getting worse and worse. Honestly, it would be nostalgic to make SG extremely popular aka noticeable.
     

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